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Capture the Flag
A small multiplayer capture the flag game written in JavaScript that I made for a school project. The Socket.IO package was used for the multiplayer functionality. The goal of this game is to capture the other team's flag and bring it back to your own team's chest. The first team that captures the other team's flag three times will win. The game is played in a 2D world with walls and speed boosts. Players are automatically split into two teams by the server.
Contact Me
Feel free to get in touch with me! I would love to hear from you and discuss any ideas, collaborations, or opportunities that you may have. Whether you have a question, a project in mind, or simply want to connect, I'm here to listen and engage. Please feel free to reach out to me via email at [email protected], and I will do my best to respond promptly. Let's connect and explore the possibilities together!